While it seems unlikely that we’ll see a revival of Infinite Undiscovery, stranger things have happened, and Phil Spencer has been doing a lot of traveling in Japan lately, so we’ll have to wait and see. The game received mixed reviews, largely because of its unorthodox combat system and buggy state at launch. Infinite Undiscovery was one of the games that was part of an effort to bring Japanese-styled RPGs to the system in its early years, which included similar games like Lost Odyssey, Blue Dragon, and The Last Remnant. While Square Enix was the publisher, Microsoft owns the trademark. In Infinite Undiscovery, players are drawn into the RPGs real-time world woven of countless threads where their choices will spin untold discoveries. Breaking the Vesplume Chain Part One Part Two The area leading up to the Vesplume Chain is known as the Oradian Mountains, and its chock-full of fairly difficulty enemies. ![]() The game was originally released over a decade ago exclusively on the Xbox 360. Whether this could lead to the game being playable via Xbox One’s backwards compatibility, or be suggesting a remaster, a new game, or anything at all is anyone’s best guess. ![]() The trademark was renewed by Microsoft in the final months of 2018, but beyond this, there are no other details are out there yet. It seems that Microsoft has renewed the trademark for the Xbox 360 title Infinite Undiscovery, developed by Star Ocean custodians tri-Ace (via Generacion Xbox). Capell is sprung from his cell by Aya, a feisty Tifa-clone and one of Sigmunds warriors who makes the same mistake as the baddies.
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